FAST RMX Review
This review was created for Games Bulletin, therefore only preview is available on this site, please click the link at the bottom of the preview to read the whole review.
When looking through the Switch eShop on day of release I came across FAST RMX. When checking out the screenshots provided on the information page, it instantly brought to mind two games I loved in F-Zero X from the N64, and Wipeout across many generations of Playstation. At first I resisted purchasing it, but, then I cracked – so was that the right decision?
Prior to this I had not heard of the FAST series, but after purchasing and doing a bit of research I was shocked to see that it was actually the third game in the series. Following releases on the Wii and Wii U – however, this explained why I’d not heard to the series, due to me owning very few Wii titles, and never owning a Wii U. Back the game in hand, if like me you were unaware of the series, I can say my initial thoughts from the screenshots matched what I was playing.
If you think back to both the F-Zero and Wipeout series, both games have delivered high-octane racing experiences – leaving you in charge of hovering ships racing a bolt-neck speeds. Meaning, with no new F-Zero games even being suggested at this early stage of the Switch life-cycle it’s been left to Shin’en to try to fill this void. Which I would say they have done a successful job, to the most part.