EGX Rezzed 2018 | Shaq Fu: A Legend Reborn
So, this was the one appointment I set up that was not VR related and there was a good reason behind this. Gamers from my generation will remember the first Shaq Fu and the awful title this was, and that bad press that came with it – which it is still notorious for to this day.
When I first heard the announcement they were making Shaq FU: A Legend Reborn, given the failure of the first one I was really thinking is this what people really wanted. I then got an email invite to play the game and interview a member of the Wired Productions team down at Rezzed – I had to take it.
As I was getting set-up to play the game, Alasdair Hibberd from the Wired Productions team was very informative about the game and the work both the team and Shaq himself had put into the game. As both of them felt Shaq should have got the game he deserved, after the first one was such a flop.
As soon as I jumped in the menu and listening to the new track created by Shaq for the game, you could see that the game was going to have a lot of humour in it. This was carried on with the introduction to game, as the animated opening cut-scene dropped lines like ‘I started out like any other Chinese orphan. The only clue to my identity was a mysterious birthmark’.
The game opens up and I was surprised to see it was a 2.5D side scroller, because of what I had seen about the game I was expected a 2D side scroller with the look of a game like Shank. As mentioned the game is 2.5D and rather than just the beat-em up that was the original, this played out more like Streets of Rage.
In what you got to play at the show it taught you a the basics of combat, and what was needed against set enemies – like you would need to build up a combo to allow for a powerful attack to disable the shields of some enemies. It was all a bit basic for what I got to play, but Alasdair informed me that there is much more to the combat as you unlock more moves and skills throughout the game. Give the 2.5D element of the game enemies could enter the screen and jump into the level, and you could also kick them into the screen which gave that cracking effect as they hit it. Within the time I was playing I also took on the first boss battle, which again was very reminiscent to the type of boss fights that were in Streets of Rage – which certainly isn’t a bad thing.
Previously I mentioned the humour in even the opening song and throughout the cut-scene, well this humour does not stop there. As you playing through the levels Shaq and Ye-Ye (your master) are going to have some great and funny lines between them – like Shaq asking why he had to wax the rickshaw in a mankini, after Ye-Ye claimed it was to teach him moves. This type of conversation happens between them often. They then add in tongue-in-cheek references to products he has advertised throughout his career and also to movies he has been involved in. Really offering something else to fans of Shaq himself and what he has previously done.
What I played of Shaq Fu: A Legend Reborn really has gave me some hope that they have made up for the mistake that was the first release all that time ago. I would highly recommend if you get the chance to try the game, make sure you do because you might be surprised.
EGX Rezzed 2018 | Shaq Fu: A Legend Reborn Interview with Alasdair Hibberd
I speak to Alasdair Hibberd from Wired Productions about Shaq Fu: A Legend Reborn (a game his team are publishing). Now, I know my channel is here to look at VR stuff, but there really wasn’t much at Rezzed this year. So, when I got chance to take a look at this title after the original was panned in my gaming era, I had to take it.
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Sorry for the fact there is no footage and only trailers playing in the background. At the moment I have no recording equipment that I could take with me.
Get more information about Shaq Fu: A legend Reborn at https://www.alegendreborn.com
I would like to thank Alasdair for taking the time out of his schedule to meet me and do the interview.