Last month Apex Construct made it’s way onto Playstation VR, and I got to review it. Now it is available on HTC Vive and Oculus Rift. I felt there was some hardware limitations to the Playstation VR version – but have they been resolved by the move to PC?
The VR medium really brought a love of puzzle games that I had not previously had, with it seeming to offer a lot more than your standard flat games. With the release of Rangi it brings another game in this genre to VR, but does it continue my fondness for this genre?
Given the current climate in America, gun culture is becoming a huge a talking point. Where countries like the United Kingdom and Australia have strict gun laws, due to the dangers of them being in the hands of every Tom, Dick and Harry, guns are readily available in the US. Now you may wonder why I mentioned Australia… well the studio Samurai Punk is based in the AU. But, with the game setting out a political statement and also trying to make it a fun VR game, does this really work?
Cherry Pop Games the team that brought Sports Bar VR across a number of platforms, have released their second VR title in VRFC. Again sticking to the area of sports, but how does football work in VR?
For those people out there that are big fans of horror games virtual reality has been a godsend, with that genre transferring perfectly into the medium. This has led to rise of games making the port to VR, and this is what Red Limb Studio have done bringing Rise of Insanity to the platform, but does this do enough to leave you shaking?