I personally like it when developers try out new ideas with the VR medium, and try to avoid some of the clichés that come with VR genres. Well this is what the team MadAboutGamesStudios have tried to do with their game Reficul, but does it do it successfully?
I used to love my Mecha games, with a lot of my time at the beginning of the Xbox 360 era being spent playing FromSoftware’s criminally under-rated Chromehounds. A few Mecha games have come to the VR medium but for me they have all fallen short. Smelly River have now brought Code 51: Mecha Arena to PSVR, but does it bring the Mecha game I was hoping for?
The Playstation VR has many games, experiences and 360 video applications available on it, but one thing it is missing is creative applications. CoolPaintr VR brings this over to Playstation VR – but what does it offer?
Psychonauts was originally released quite a while ago, and while it was not successful on release it has since moved on to get quite a cult following. With Psychonauts 2 hitting its goal on Kickstarter, the team at Double Fine released The Rhombus of Ruin on PSVR last year. Now it is finally available on other platforms, but the question is what does this VR title offer?