I met Nizzam from ZRZ Studio, about their game INOPS, and got a hands on with the Nintendo Switch version of the game – but other platforms were available to try it on. I started by getting a demo of the game from Nizzam on the Nintendo Switch, as he discussed the game as he was playing it and answered questions as we went along.
Prior to EGX 2017, I had already played and reviewed The Lost Bear. Which I loved, you can read my review here. So, for this reason I didn’t really experience it at EGX, however, I was really looking forward to meeting some of the team and get some questions answered.
I had the pleasure of speaking to Rob from HUEY Games about Hyper Sentinel, and also getting press exclusive hands on with the Nintendo Switch build of the game.
I have a love for Virtual Reality, and what people do with this new medium, so I was excited to get an interview relating to a VR experience at EGX. I met with Jindřich from the Theatre VR team, and we discussed this game/experience he was working on for the HITC Vive.